AI Insights · Timothy · July 2025
Top Snake Games on Android in Italy: Q2 2025
Explore the performance trends of the top snake games on Android in Italy during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top snake games on the Android platform in Italy showcased some intriguing trends. Based on data from Sensor Tower, here’s a breakdown of how these popular games fared.
SSSnaker by Habby experienced fluctuating weekly revenue, beginning the quarter at approximately $720 and peaking at $889 mid-June. Active users increased from 37 in early May to 427 by early June.
Snake Clash! from Supercent, Inc. saw a steady rise in weekly downloads, starting at 18.4K in late March and reaching 20.5K in mid-April. Active users remained strong, with a peak of 151.8K in late June. Revenue also showed a gradual increase, peaking at $163 in mid-June.
Snake Rivals - Fun Snake Game, published by Supersolid, maintained consistent weekly downloads around 200-300. Revenue saw a notable increase in mid-May, reaching $132. Active users fluctuated slightly but stayed within the 450-725 range.
Snake.io - Fun Snake .io Games by Kooapps Games showed a decline in weekly downloads early in the quarter, starting from 9.2K and eventually stabilizing around 7K. Active users rose significantly towards the end of the quarter, reaching 78.2K in the last week of June. Revenue peaked at $70 in the same period.
Lastly, Little Big Snake .io game from ShockwaveLLC experienced a steady decline in active users, dropping from 600 in late March to 291 by the end of June. Revenue saw a minor peak of $144 in early June.
For more detailed insights and data, visit Sensor Tower's website.